Rancang Bangun Sistem Informasi Geografis Dan Pencarian Jalur Terpendek Daerah Pariwisata Pada Daerah Tanah Datar (Sumatera Barat) Berbasis Android


  • Jefran Aprilliando Politeknik Caltex Riau


Algoritma Dijkstra, Pencarian Jalur Terdekat, Android, Sistem informasi geografis


The application of tourism information system and the shortest path search is a system used to search for information about tourism and the shortest path to tourist attractions in Tanah Datar Regency. To find tourist attractions, tourists usually look for search engine applications or tourist maps so it takes a long time. Therefore, to provide convenience, a geographical information system was created. The system was developed using Dijkstra's algorithm and is android-based. The tests used for this study are black box, white box, and user acceptance test. Based on the results of black box testing obtained that the application already has the features needed by the user. And for white box testing it is obtained that the program code has cyclomatic complexity of 7, so it belongs to a simple program code and without much risk. In the test case conducted as many as 7 paths concluded the algorithm runs well and accordingly. While the results of the User Acceptance Test test obtained the results that the application that has been built provides convenience and users feel the benefits of the application