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References
- Arshad, M. R., Yoon, K. H., Manaf, A. A. A., & Ghazali, M. A. M, “Physical rigging procedures based on character type and design in 3D animationâ€, International Journal of Recent Technology and Engineering, 8(3), 4138–4147, 2019
- Barbour, R, “Introducing Qualitative Research: A Student’s Guide. In Introducing Qualitative Research: A Student’s Guide, 2019
- Bhati, Z., Shah, A., Waqas, A., & Mahmood, N, “Analysis of Design Principles and Requirements for Procedural Rigging of Bipeds and Quadrupeds Characters with Custom Manipulators for Animationâ€, International Journal of Computer Graphics & Animation, 5(1), 47–67. 2015
- Bhati, Z., Shah, A., Waqas, A., & Malik, H. A. M, “Template based procedural rigging of quadrupeds with custom manipulatorsâ€, Proceedings - 2013 International Conference on Advanced Computer Science Applications and Technologies, ACSAT 2013, pp. 259–264, 2013
- Bhati, Z., Waqas, A., Karbasi, M., & Mahesar, A. W, “A Wire Parameter and Reaction Manager basedBiped Character Setup and Rigging Technique in 3Ds Max for Animationâ€, . International Journal of Computer Graphics & Animation, 5(2), 21–36, 2015
- Lalu Agam Pramadya Syalabi, T. H, “Analisis Dan Pembuatan Rig Karakter 3d Berdasarkan Standar Produksi Produksi Film Animasi Di Pt. Msv Picturesâ€, Journal of Chemical Information and Modeling, 53(9), 1689–1699, 2013
- Makky, M, Penerapan Rigify Dan Shapekey Untuk Mempermudah Proses Animasi Karakter Dengan Software Blender 2.77, Teknik Informatika, STMIK Amikom Yogyakarta, 2017
- McLaughlin, T., Cutler, L., & Coleman, D, “Character rigging, deformations, and simulations in film and game productionâ€, ACM SIGGRAPH 2011 Courses, SIGGRAPH’11, 2011
- Pantuwong, N., & Sugimoto, M, “A Fully Automatic Rigging Algorithm For 3D Character Animationâ€, SIGGRAPH Asia 2011 Posters, SA’11, 4503, 2011
- Satriawan, A., & Apriyani, M. E, “Analisis Dan Pembuatan Rigging Karakter 3D Pada Animasi 3D “Jangan Bohong Dong.â€, Jurnal Teknik Informatika, 9(1), 72–77, 2016
- Yuniawan, A., & Wijayanti, S. E, “Perancangan Alat Rigging Karakter Otomatis Pada Autodesk Maya Studi Kasus : Pt Mataram Surya Visi ( Msv )â€, Seminar Nasional Teknologi Informasi Dan Multimedia, 1–6, 2014
References
Arshad, M. R., Yoon, K. H., Manaf, A. A. A., & Ghazali, M. A. M, “Physical rigging procedures based on character type and design in 3D animationâ€, International Journal of Recent Technology and Engineering, 8(3), 4138–4147, 2019
Barbour, R, “Introducing Qualitative Research: A Student’s Guide. In Introducing Qualitative Research: A Student’s Guide, 2019
Bhati, Z., Shah, A., Waqas, A., & Mahmood, N, “Analysis of Design Principles and Requirements for Procedural Rigging of Bipeds and Quadrupeds Characters with Custom Manipulators for Animationâ€, International Journal of Computer Graphics & Animation, 5(1), 47–67. 2015
Bhati, Z., Shah, A., Waqas, A., & Malik, H. A. M, “Template based procedural rigging of quadrupeds with custom manipulatorsâ€, Proceedings - 2013 International Conference on Advanced Computer Science Applications and Technologies, ACSAT 2013, pp. 259–264, 2013
Bhati, Z., Waqas, A., Karbasi, M., & Mahesar, A. W, “A Wire Parameter and Reaction Manager basedBiped Character Setup and Rigging Technique in 3Ds Max for Animationâ€, . International Journal of Computer Graphics & Animation, 5(2), 21–36, 2015
Lalu Agam Pramadya Syalabi, T. H, “Analisis Dan Pembuatan Rig Karakter 3d Berdasarkan Standar Produksi Produksi Film Animasi Di Pt. Msv Picturesâ€, Journal of Chemical Information and Modeling, 53(9), 1689–1699, 2013
Makky, M, Penerapan Rigify Dan Shapekey Untuk Mempermudah Proses Animasi Karakter Dengan Software Blender 2.77, Teknik Informatika, STMIK Amikom Yogyakarta, 2017
McLaughlin, T., Cutler, L., & Coleman, D, “Character rigging, deformations, and simulations in film and game productionâ€, ACM SIGGRAPH 2011 Courses, SIGGRAPH’11, 2011
Pantuwong, N., & Sugimoto, M, “A Fully Automatic Rigging Algorithm For 3D Character Animationâ€, SIGGRAPH Asia 2011 Posters, SA’11, 4503, 2011
Satriawan, A., & Apriyani, M. E, “Analisis Dan Pembuatan Rigging Karakter 3D Pada Animasi 3D “Jangan Bohong Dong.â€, Jurnal Teknik Informatika, 9(1), 72–77, 2016
Yuniawan, A., & Wijayanti, S. E, “Perancangan Alat Rigging Karakter Otomatis Pada Autodesk Maya Studi Kasus : Pt Mataram Surya Visi ( Msv )â€, Seminar Nasional Teknologi Informasi Dan Multimedia, 1–6, 2014